static const DWORD vs_line_raster_code_dxbc[] =
{
    0x43425844, 0xe50f7952, 0xe97783ee, 0x9e0be37d, 0x1ebc42a5, 0x00000001, 0x0000015c, 0x00000003,
    0x0000002c, 0x00000060, 0x00000094, 0x4e475349, 0x0000002c, 0x00000001, 0x00000008, 0x00000020,
    0x00000000, 0x00000006, 0x00000001, 0x00000000, 0x00000101, 0x565f5653, 0x45545245, 0x00444958,
    0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000001, 0x00000003,
    0x00000000, 0x0000000f, 0x505f5653, 0x5449534f, 0x004e4f49, 0x58454853, 0x000000c0, 0x00010050,
    0x00000030, 0x0100086a, 0x04000060, 0x00101012, 0x00000000, 0x00000006, 0x04000067, 0x001020f2,
    0x00000000, 0x00000001, 0x02000068, 0x00000001, 0x05000056, 0x00100012, 0x00000000, 0x0010100a,
    0x00000000, 0x09000032, 0x00100012, 0x00000000, 0x0010000a, 0x00000000, 0x00004001, 0x40000000,
    0x00004001, 0xbf800000, 0x07000038, 0x00102022, 0x00000000, 0x0010000a, 0x00000000, 0x00004001,
    0x3f0ccccd, 0x05000036, 0x00102012, 0x00000000, 0x0010000a, 0x00000000, 0x08000036, 0x001020c2,
    0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, 0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE vs_line_raster_dxbc = { vs_line_raster_code_dxbc, sizeof(vs_line_raster_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
